public interface GripForceCapability
This interface represents a registered force capability for a gripper which supports gripping using a user configurable force.
Through this interface, it is possible to adjust the range and default value for the force after the capability has been registered. This is typically not applicable for most grippers, but can be relevant when the range depends on another custom gripper setting (which can be configured by the user).Modifier and Type | Method and Description |
---|---|
void |
updateCapability(double minForce,
double maxForce,
double defaultGripForce,
Force.Unit unit)
Update the range and default value for the force supported by the gripper.
|
void updateCapability(double minForce, double maxForce, double defaultGripForce, Force.Unit unit)
Update the range and default value for the force supported by the gripper.
Updating the range could result in an already entered value in the configuration of a gripper program node being outside the range. This will make the given program node undefined, and force the end user to adjust the value to be valid again.minForce
- minimum force supported by the grippermaxForce
- maximum force supported by the gripperdefaultGripForce
- default value for the force for a grip action. This value is used for, e.g. performing a
"default" grip action using the toolbarunit
- the unit for all specified values, null
InvalidCapabilityRange
- if minForce
> maxForce
or defaultGripForce
is outside the
range defined by minForce
and maxForce
Copyright © 2023. All rights reserved.